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Showing posts from June, 2017

[Bows] Out from the sun, into the rain and hail

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On Sunday  Stephanie  and I drove up to Peterborough, Ontario to take part in an Archery Tournament well half of one anyway. We were joined by our Archery Friend Danny Kim, who made the ~2h drive a pleasant adventure. The day itself was a mixture of warm and bright sunny periods, and dark clouds, leading up to some post lunch rain. We only got to shoot the first of the two 720's planned, the second was cancelled due to some lightning, heavy rain and even hail at one point. Later in the day we would get some ice cream, so all in all a good day. My plan for the tournament was to really focus and push myself on the mental game. My goal was to keep a positive, confident, and focused mental state throughout my perfomance.  My first 6 ends were excellent, and my scorecard reflected that. The later 6 ends didn't live up two the first, as some suboptimal thought patterns snuck in, and while I managed to quench them with positive self talk, rebuilding my focus and confidence is

[Bows] Double Double, Sunburn Trouble.

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This past weekend,  Stephanie  and I took part in  The Archers of Caledon  outdoor tournament. We did a double 720 Saturday and a double 720 sunday. A double double 720! (Canadians will get it!) It was very intense, the most arrows I've shot in a weekend so far, but thanks to our hard work and training over the last couple months, it went well, and I stayed strong and completed it. My scores are not where I'd like them to be, but thats ok. Performance I shot an average ~400 for each flight, and I'm proud of it, even if it's not where I want to be with my shooting. My focus for the weekend was really trusting my form, and committing mentally to the shots. I was getting good feeling shots, and thats really what I want to be getting out of my archery right now. From my last meeting with my coach, He suggested its time to start getting mental feedback on shots as well as the physical feedback. Paying attention to the mental state I have throughout the sh

[Binary] Planning the next steps

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So Tonight I took on a Development task I feel is sometimes overlooked or looked down on. Even now as I'm processing through it, It really feels like I should be doing REAL work. That task that I am doing is.... Planning, Looking at the state of the project, comparing it to the design of the game i am making, and the features I would like to have. I then start breaking down the deficiencies into tasks that can be completed in a reasonable amount of time. On my #60daysofdev Journey, I'm planning only to work for about 1h a night, And while I may not be able to break everything into single hour chunks, That is my goal. If I can sit down and crack one thing off my list in a day, steady progress should be the end result. And with that in mind, here is a snap shot of just a few tasks I will be trying to tackle over the next few weeks.

[Bows] Aliens have invaded Mississauga!

Today Stephanie and I took on some Aliens in Mississauga's Ontario Centre for Classic Sport. Ships full of tough aliens, presumably from Mars, invaded and attack cities around the world. We stalwartly defended Helsinki, Finland against the horde. We Shot down 10 flying saucers and Killed 13 Alien troopers. Alas, the We were only the second most effective team on the field. The alien invasion is one of 3 fun game events run at OCCS throughout the year, with Zombies around Halloween and Killer robots turning on the masters in the early March. Bringing in donations for the Mississauga Food bank earns game changing Bonuses. It was a really fun evening, And I really enjoy getting to shoot at something other than a target face, As sometimes when you're training hard you can forget that shooting Bows is really fun.

[Binary] Picking up where I left off. #60DaysOfdev

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So tonight I began tinkering on a personal project of mine that I've not touched in a while. The basic premise is a 4X game similar to Masters of Orion 2. But designed with mobile in mind, and pulling in some modern design elements, especially around monetization. I started it a while ago and was helped a lot by my girlfriend Stephanie. I picked this project back up for my new initiative, 60 days of dev. Where for the next 60 days(59 left) I will attempt to work about 1 hour every day on my game project to see how much progress i can make, and blogging and tweeting(@Nan0tubes) my progress to the world. The project itself has some good beginnings, I have a fair amount of the game design fleshed out, and by that I mean written down. I setup a project in bitbucket, and had tickets setup for small tasks. I will be starting trying to get a couple of those tasks done, then break down the next steps into bite sized tasks as well. I'm building the game in unity, which I d